The Murder at the Manor
The setting, the story, and every card in the case file.
Every game of Deceptor takes place somewhere, and the launch setting is Wadsworth Manor — a proper English country-house murder, the kind with a body in the study and a storm outside. Here's the case as your detectives will find it.
The story
Sir Charles Wadsworth was found dead at his manor in the middle of the night.
His widow, Mary Wadsworth, has summoned the best detectives to solve the case — the murderer, the room, the weapon, and the motive.
One of the detectives is the killer. If they are exposed, they will begin to hunt.
Solve it first, or you're next.
The weapons
Eight instruments of murder, all found on the premises. Depending on your player count, four to six of them are in play each game — one of which ended Sir Charles.
The rooms
Wadsworth Manor has eight rooms where the deed might have been done — from the cellar below stairs to Sir Charles's own suite.
The manor's floorplan, for detectives who like a map:
The motives
The question most murder games never ask: why? In Deceptor, motive is a full deduction category — you can know the killer, the weapon, and the room, and still lose the race because you can't prove the reason.
More settings on the way
The Manor is where every detective starts, and it's free to play. More settings — new stories, new weapons, new rooms, new motives — are in the works.
Know the case file? Time to learn the rules or gather your suspects.